REVIEW: X-MEN: MUTANT ACADEMY (GAME BOY COLOR)

Fighting games as a genre really took off in the 16-bit era due in no small part to the one, two punch of Capcom’s Street Fighter II and Midway’s Mortal Kombat. Getting games like that to work on 8-Bit devices where the input is limited to really two buttons was never really that good an idea, but it never…

REVIEW: X-MEN: MUTANT ACADEMY (PSOne)

Back around the time when promotion was starting to ramp up for Activision’s X-Men: Mutant Academy, I failed to see why the world needed it. I understood why it was coming out as Fox’s first X-Men film was on the way and there was money to be made, but save that, it never felt like a game I needed. As…

TOP 10: FRANCHISES THAT COULD HANDLE “ARKHAM” STATUS

There are hundreds of games on the market that are based on comic book properties (trust me, I own a lot of them) but there’s only one “Arkham” franchise; A series of games that have started their own sub-genre within the juggernaut Batman franchise that has spawned the most sequels of any comic book game…

WHY DIDN’T IT GET A SEQUEL: X-MEN ORIGINS: WOLVERINE

They’re at this point literally dozens, if not hundreds of characters in the X-Men universe, but none as iconic as Wolverine. He’s been the face of the X-Men film franchise since the original came out in 2000 and has been the only mutant to appear in every film, as well as to have their own…