REVIEW: THE AMAZING SPIDER-MAN (NINTENDO 3DS)

In 2011, Beenox delivered the first ever Spider-Man game to the 3DS with the release of Spider-Man: Edge of Time. Edge of Time was a respectable port to Nintendo’s underpowered handheld (in comparison to the main SKU of the game on PS3 and Xbox 360) that suffered from what a lot of 3-D games did on the PSP. The…

REVIEW: THE AMAZING SPIDER-MAN (NINTENDO DS)

The Amazing Spider-Man (2012) and 2011’s Spider-Man: Edge of Time on the Nintendo DS, despite being unique experiences from their console counterparts, have a lot in common. Both failed to live up to the quality of their previous outings, Spider-Man: Shattered Dimensions, though in the case of the DS game the development from Dimensions to Edge of Time had a developer change with Newfoundland based Other…

REVIEW: SPIDER-MAN: FRIEND OR FOE (NINTENDO DS)

The Spider-Man games on the DS had a bit of a yo-yo thing happening starting out: Spider-Man 2 was not really that great, but Ultimate Spider-Man was terrific; Spider-Man: Battle for New York was a poor man’s attempt at trying to duplicate the quality of Ultimate Spider-Man but Spider-Man 3 returned things to form with a unique take on the open-world genre in two-dimensions and…

CELEBRATING THE CANADIAN DEVELOPERS OF COMIC BOOK GAMES ON CANADA’S 150TH BIRHTDAY

Canada, the country in which I call home, is celebrating a milestone birthday today. July 1st, 2017 marks the 150th birthday of the day that the country known as Canada came into existence. Video game fans owe a lot to the country of Canada, for without it and the talented people who live in it,…

REVIEW: MEN IN BLACK: ALIEN CRISIS (XBOX 360)

Like the Men in Black film franchise, the steady release of video games across consoles and handhelds ceased after the release of Men in Black 2. Without a film or animated series in which to tie into, it seemed like there was little interest in keeping the brand alive in the video game space until a third movie rolled…

REVIEW: SPIDER-MAN 3 (NINTENDO DS)

When it came to Spider-Man movie tie-in games, Nintendo handhelds always seemed to get the least impressive versions. On the Game Boy Advance quality went on an upgrade trend from parts one through three, however all games were at best above average side-scrolling action games that, like in the case of the “open-world” portions of Spider-Man…