REVIEW: JIM LEE’S WILD C.A.T.S: COVERT ACTION TEAMS (SNES)

The rush to be the next Ninja Turtles was one thing in the 90’s, but the desire to be the next X-Men was another. Marvel’s merry band of mutants were easily one of the most popular  and best selling comics of the era, with countless spin-off titles, a line of action figures, video games and…

REVIEW: TIMECOP (SNES)

Jean Claude Van-Damme is no stranger to film video game crossovers, having played Guile in the live-action Street Fighter film, but compared to other 90’s action icons like Stallone and Schwarzenegger, his video game tie-in ratio is pretty small with only a Universal Soldier game, which was simply a conversion of an already existing game called Turrican 2, and Timecop. Licensed games, especially in…

REVIEW: COMIX ZONE (SEGA GENESIS)

I’ve talked about a lot of games based upon comic book properties, but never once have I covered a game that’s set inside a comic book. To rectify this, today I’m going to be talking about Comix Zone, a game that while not based on a comic book property is a must-play title for fans of comic books, video…

REVIEW: THE MASK (SNES)

We don’t really see much of Jim Carrey nowadays, but in the mid-90’s the actor was everywhere. His breakout year came in 1994 when he starred in three incredibly beloved comedies: Ace Venture: Pet Detective; Dumb and Dumber and The Mask, loosely based on the comic book series published by Dark Horse. Not one to miss out on making…

REVIEW: SPIDER-MAN: THE ANIMATED SERIES (SNES)

This year marks the 20th anniversary of Spider-Man: The Animated Series, a show near and dear to my, and I’m assuming a lot of people’s, heart. To mark that event, a lot of the talent from the show reunited over this past weekend to discuss the now classic animated series that ran on the FOX…

REVIEW: JUDGE DREDD (GAME BOY)

Where there’s a 16-bit video game to tie into a major motion action picture, there’s inevitably a Game Boy game as well. The question that has to be asked with most conversions to the under-powered Game Boy handheld is how well a developer can capture the experience that is found on the home consoles. In…

REVIEW: JUDGE DREDD (SNES)

Ask many what their problem with movie or licensed video games is and you’ll probably see some of the following: It’s a rushed cash-in job that’s not very fun to play and it isn’t very long, and both would be correct a very high percentage of the time, especially in the 16-bit era. Almost every…

REVIEW: TODD MCFARLANE’S SPAWN (SNES)

NOTE: ORIGINALLY PUBLISHED ON COMICBOOKMOVIE.COM 10/18/2013 The year is 1995, and if you were anything like me, you loved nothing more than getting your hands on that newest SNES game, especially in the fall of the year when all of the big games dropped that were competing for that coveted place on your Christmas list.…

REVIEW: SPIDER-MAN/VENOM: SEPARATION ANXIETY

Beat-em-ups as a genre are repetitive by nature: punch some guys, move right, punch some more guys, more than likely ride an elevator, fight a boss, rinse, repeat until games end. What helps alleviate some of the tedium is being able to bring along a friend for the ride. In the arcade, where the games…