THE YEAR OF ACCLAIM: PLAY OR PASS

And with the final review of Turok (2008) on Xbox 360, The Year of Acclaim comes to an end. Over the past twelve months I’ve looked at fifteen games through multiple console, handhelds and console generations. While some of the games I’ve looked at have confirmed that certain games are bonafided classics or huge surprises, others are…

REVIEW: ARMORINES: PROJECT S.W.A.R.M (GAME BOY COLOR)

In the 8 and 16-bit era, developers had it somewhat relatively easy when it came to distilling a console game into a portable title: If you’re game is a side-scroller or played from an overhead perspective, just make that only smaller. That’s an over simplification, as I’m sure it was pretty hard to say, spin…

REVIEW: ARMORINES: PROJECT S.W.A.R.M (NINTENDO 64)

Turok essentially took a year off in 1999, only appearing in the multi-player focused Turok: Rage Wars, and in its stead rose two new potential franchises for Acclaim that they acquired after their purchase of Valiant comics: The first up was Shadow Man, a game I’ll take about in a few months, in September of 1999 followed by Armorines: Project…