REVIEW: ULTIMATE SPIDER-MAN (GAME BOY ADVANCE)

It’s funny to think that once upon a time Nintendo committed to keeping both the Game Boy and DS brands going simultaneously, probably as a safety precaution should the DS brand had not been the incredible success it became. With the DS attachment rate still relatively low compared the then four-year old Game Boy Advance…

TOP FIVE: SPAWN VIDEO GAMES

This week saw the launch of Spawn: Resurrection, an attempt by Image to inject life back into the character made popular in the 90’s by creator Todd McFarlane by bringing original Spawn Al Simmons back from the dead (undead?) and hiring writer Paul Jenkins (Marvel Knight’s Inhumans) to oversee the character’s new direction. Two Halloween’s ago I reviewed every Spawn…

THE EARLY 2000’S ACTIVISION SPIDER-MAN TIMELINE

SPOILERS FOLLOW FOR: SPIDER-MAN (PSOne/DC/N64/GBC/PC), SPIDER-MAN 2: ENTER ELECTRO (PSOne), SPIDER-MAN: MYSTERIO’S MENACE (GBA), SPIDER-MAN 2: THE SINISTER SIX (GBC). From late 2000 through 2001 and before they started focusing more on Spider-Man movie games, Activision produced five Spider-Man games that are seemingly unrelated from one another, with the exception of the two PSOne titles…

REVIEW: SPIDER-MAN 2: THE SINISTER SIX (GAME BOY COLOR)

Spider-Mania was developing early in the new millenium as the release date inched ever so closer to Sony’s first Spider-Man film and 2001 saw two different sequels starring the character released to capitalize on that: Spider-Man 2: Enter Electro from Vicarious Visions for the PSOne and Spider-Man 2: The Sinister Six on Game Boy Color from Torus…

REVIEW: SPIDER-MAN (GAME BOY COLOR)

When it launched in the fall of 2000, Activision’s Spider-Man would eventually be playable on every platform on the market: PSOne, PS2 (via backwards compatability), N64, PC, DC and even the Game Boy Color. As the game goes, one of those games are not like the other, I’m of course referring to the Game Boy Color port…

COMIC GAMERS ASSEMBLE CHALLENGES YOU!!!

That’s right, I’m calling everyone out! Actually, I’m calling everyone to arms, but with a catch. This website has grown so much over the past year, LITERALLY up a couple of hundred percent wise from 2012-2013 combined, and by Googling a lot of reviews for titles I’ve reviewed here, this page will show up as…

OTHER THINGS TO LOOK FORWARD TO FROM COMIC GAMERS ASSEMBLE IN 2015

Presently I’m busy playing games and gathering my thoughts on the second chapter of my “Year of Acclaim” feature (something that’s proving to be EXTREMELY difficult), and on top of that I’m brainstorming up some new ideas I’d like to share with you for other parts of the year as well. Starting with: APRIL ULTIMATE…

REVIEW: SWAMP THING (GAME BOY)

Not only did THQ give us the displeasure of one bad Swamp Thing game, they decided to vomit another game based on the character for the Game Boy, courtesy of the developer of The Flash for the handheld, Equilibrium. The best thing that can be said about Swamp Thing on the Game Boy is that…