REVIEW: TUROK 3: SHADOW OF OBLIVION (NINTENDO 64)

The year 2000. It use to sound so futuristic, but it’s hard to believe it was fifteen years ago. From the amount of things that were happening in the video game industry at the time, it really did feel like the future though: The Dreamcast was in its second year of life and championing online…

REVIEW: TUROK: RAGE WARS (NINTENDO 64)

Nintendo took quite a hit in the mid-to-late 90’s due in no large part to the popularity of Sony’s PlayStation: games were cheaper to manufacture on disc and therefore cheaper to sell through to the consumer, a lot of Nintendo faithful third-parties from the 8-16 bit era abandoned ship to Sony’s platform and it had…

RIPE FOR REMAKE: SPIDER-MAN (2000)

A trend that has surfaced in gaming last generation and spilling into this one is companies either remaking, or remastering games. Chances are if you picked up a PS4 last fall it may have came with a remaster of the critically acclaimed PS3 title The Last of Us, or maybe you picked up an updated version…

REVIEW: TUROK 2: SEEDS OF EVIL (NINTENDO 64)

Not to take away from the quality of Turok: Dinosaur Hunter, because as expressed in my review, I think it’s a pretty awesome game that doesn’t get enough credit. That being said, I firmly believe that a lot of its success came down to how excellently timed its release was: It came out when there…

REVIEW: TUROK: DINOSAUR HUNTER (NINTENDO 64)

The mid-90’s were quite a transition for the video game industry. Not only were the at the time dated 16-bit machines on the way out, but the new console hardware, namely the Nintendo 64, the Sega Saturn as well as the Sony PlayStation were forcibly moving developers out of their 2-D comfort zone into the…

WHAT I’VE BEEN PLAYING 10/24/2014

I’ve got some games in the pipeline I want to talk about in more details over the coming weeks, but in the meantime, I’d like to share with you all a few titles I’ve been playing over the past little while. THE WALKING DEAD: GAME OF THE YEAR EDITION (PS4) I feel in love with…

REVIEW: SUPERMAN 64 (NINTENDO 64)

NOTE: ORIGINALLY PUBLISHED ON COMICBOOKMOVIE.COM  06/21/2013 I LIKE Superman 64. Bet you didn’t see that as an opening statement, huh? I’m not here to argue that Superman 64 is misunderstood, or good even, I know that it’s a bad game. It has horrid draw distance, stiff animation, odd character models, repetitive music, countless glitches, the…