REVIEW: SHADOW MAN REMASTERED

DEVELOPER: Acclaim Teeside (original)/Nightdive Studios (remaster) PUBLISHER: Acclaim (original)/Nightdive Studios (remaster) REVIEWED ON: PlayStation 5 from a copy purchased by the author. For our thoughts on the 1999 original, click HERE. Despite having their name stamped on arcade conversions of hits like Mortal Kombat and NBA Jam, the now defunct publisher Acclaim was mostly known…

THE 2021 COMIC BOOK VIDEO GAMES GAME OF THE YEAR AWARDS

As the holidays rapidly approach, it means that 2021 is coming to a close, and while it wasn’t nearly as awful as last year, we’re still not out of the woods with respect to the ongoing pandemic. People are still sick and dying, global supply chains are becoming clogged, and workers are fighting for their…

COMIC BOOK VIDEO GAMES 2021 PREVIEW

2020 is a year that everyone’s more than ready to put behind them. Outside of partners, family, and close friends, what helped many get through a tumultuous year was video games. Unlike the film and television industry which suffered production delays, and an ever shifting release schedule for major theatrical blockbusters, the video game industry…

SAME COMIC BOOK GAME DIFFERENT SYSTEM: TITLES THAT HAVE CROSSED GENERATIONS

When the public was given a first look at PlayStation 5 software during the summer, easily the game that would’ve caused people to find several hundred dollars for a new console was Marvel’s Spider-Man: Miles Morales, the next chapter in Sony and Insomniac Games’ new Spider-Man saga. Thankfully, Sony announced earlier this week that those who can’t…

RANKING THE NINTENDO 64 COMIC BOOK GAMES

If you’ve read my feature about the Nintendo 64’s library of comic books games, you’ll know that there wasn’t that many released from the time in launched in September of 1996 to the time its last game, Tony Hawk’s Pro Skater 3, arrived in 2002. Technically speaking, there were eleven video games with comic book properties released…

TWENTY YEARS LATER: NINTENDO 64 AND ITS LIBRARY OF COMIC BOOK VIDEO GAMES

September 26th, 1996. In limited release, Nintendo launched their first ever three-dimensional console that defined how games would be played in this bold new perspective, thanks to games like Super Mario 64, The Legend of Zelda: Ocarina of Time and Rare’s Goldeneye 007, the latter of which showed developers how first-person shooters, a genre that exploded in the next console…

THE YEAR OF ACCLAIM: PLAY OR PASS

And with the final review of Turok (2008) on Xbox 360, The Year of Acclaim comes to an end. Over the past twelve months I’ve looked at fifteen games through multiple console, handhelds and console generations. While some of the games I’ve looked at have confirmed that certain games are bonafided classics or huge surprises, others are…

REVIEW: SHADOW MAN: 2ECOND COMING (PS2)

2002 saw the release of two major franchise sequels from Acclaim on the sixth generation of consoles. The big fall release was the infamous Turok: Evolution, which arrived on every piece of hardware available at the time: The GameCube, PlayStation 2, Xbox, PC, and even a spin-off on the Game Boy Advance. The second arrived at a…

REVIEW: SHADOW MAN (DREAMCAST)

As games and consoles moved into the third dimensions, companies worked to bring everyone’s favourite IP’s into this bold new era of gaming: Mario, MegaMan, Castlevania, Metal Gear, The Legend of Zelda, etc. each with their own varying degrees of success. One franchise that missed out on the first wave of 3-D revivals was Nintendo’s popular…