THE YEAR OF ACCLAIM: PLAY OR PASS

And with the final review of Turok (2008) on Xbox 360, The Year of Acclaim comes to an end. Over the past twelve months I’ve looked at fifteen games through multiple console, handhelds and console generations. While some of the games I’ve looked at have confirmed that certain games are bonafided classics or huge surprises, others are…

REVIEW: TUROK: RAGE WARS (GAME BOY COLOR)

It was an undertaking to translate the original Turok: Dinosaur Hunter into an 8-bit handheld game, yet somehow developer Bits Managers managed to make an experience that very much felt like the N64 classic. But how does one adapt a game like Turok: Rage Wars, a piece of software built around fast-paced, twitch multi-player action into a Game…

REVIEW: TUROK: RAGE WARS (NINTENDO 64)

Nintendo took quite a hit in the mid-to-late 90’s due in no large part to the popularity of Sony’s PlayStation: games were cheaper to manufacture on disc and therefore cheaper to sell through to the consumer, a lot of Nintendo faithful third-parties from the 8-16 bit era abandoned ship to Sony’s platform and it had…

10 WAYS TUROK AND METROID PRIME ARE INADVERTENLY THE SAME

Metroid, a series set in the far future across various planets and galaxies on paper at least has little in common with the prehistoric vistas featured in the Turok franchise. On closer inspection however, the two are more alike than they appear, especially if you’re looking exclusively at the Metroid Prime series. Don’t believe me?…