REVIEW: X-MEN: MUTANT ACADEMY (GAME BOY COLOR)

Fighting games as a genre really took off in the 16-bit era due in no small part to the one, two punch of Capcom’s Street Fighter II and Midway’s Mortal Kombat. Getting games like that to work on 8-Bit devices where the input is limited to really two buttons was never really that good an idea, but it never…

REVIEW: X-MEN: MUTANT ACADEMY (PSOne)

Back around the time when promotion was starting to ramp up for Activision’s X-Men: Mutant Academy, I failed to see why the world needed it. I understood why it was coming out as Fox’s first X-Men film was on the way and there was money to be made, but save that, it never felt like a game I needed. As…

10 FAVORITE TOY LINES, INSPIRED BY DISNEY INFINITY 2.0

With the release of Disney Infinity, I’ve been reading a lot of great stories on various web sites about adults recovering the joy they had playing with action figures as a kid, a sentiment I’m definitely feeling even after only putting a few hours into the 2.0 edition yesterday evening. With the anticipation I felt…