REVIEW: FANTASTIC FOUR (GAME BOY ADVANCE)

It’s easy to be pessimistic about playing a handheld version of a console game on far superior hardware, as most of the time the handheld game will fail to reach anywhere near the quality of its console counterpart. That’s not always the case though: X2: Wolverine’s Revenge, Thor: God of Thunder and Batman: The Brave and the Bold are easily…

REVIEW: FANTASTIC FOUR (2005) (GAMECUBE)

Back in 2005, I don’t think that many people had high hopes for the Fantastic Four video game. Sure, it was a movie game and yes, the movie it was based on was received tepidly at best, but in hindsight there was a reason to be optimistic somewhat about it, and I can’t believe I’m going to…

REVIEW: FANTASTIC FOUR (PSONE)

Fantastic Four on the PSOne wouldn’t be the first time that members of the group would get their own game, that honour would go to the PC graphical adventure title Questrobe featuring Human Torch and the Thing, but it marked the first time the Four would be together in their own video game and on a console…

REVIEW: BATMAN: ARKHAM KNIGHT (PS4)

In 2009, then little known developer Rocksteady with only one game to their credit changed the way the world would look at licensed and comic book games forever with the release of Batman: Arkham Asylum. Combining an amazing combat system, tense sneaking encounters, a touch of Metroid-esque gadget collection and exploration as well as fan-favourite cast members from…

REVIEW: ARMORINES: PROJECT S.W.A.R.M (GAME BOY COLOR)

In the 8 and 16-bit era, developers had it somewhat relatively easy when it came to distilling a console game into a portable title: If you’re game is a side-scroller or played from an overhead perspective, just make that only smaller. That’s an over simplification, as I’m sure it was pretty hard to say, spin…

REVIEW: BATMAN FOREVER: THE ARCADE GAME (PSONE)

Batman Forever was the turning point for Warner Bros. third go at the Batman film franchise not only from a movie making stand point, but for the tie-in games as well. Except for the games developed by American studios like Batman Returns on the Sega Genesis, most of the Batman film games were developed by Japanese…

REVIEW: DICK TRACY (SEGA GENESIS)

When it comes to Dick Tracy and video games, people generally think of the NES game developed by Bandai because they saw people like the Angry Video Game Nerd and Game Grumps, among many others I’m sure, riff on it in a YouTube video. Unfortunately for Dick Tracy, people picked the wrong title to showcase for their video productions as there’s a…

VIDEO GAMES MEET PLAY IN DISNEY’S PLAYMOTION

Disney already has one video game property that requires the purchase of additional figures with Disney Infinity, and now they’re adding a second franchise that’s somewhat similar, but with a twist. Launching in October at a cost of $120, with pre-orders being accepted in July, is Playmotion, a role-playing toy that combines mobile devices with figures and…

REVIEW: ARMORINES: PROJECT S.W.A.R.M (NINTENDO 64)

Turok essentially took a year off in 1999, only appearing in the multi-player focused Turok: Rage Wars, and in its stead rose two new potential franchises for Acclaim that they acquired after their purchase of Valiant comics: The first up was Shadow Man, a game I’ll take about in a few months, in September of 1999 followed by Armorines: Project…