REVIEW: TUROK 3: SHADOW OF OBLIVION (NINTENDO 64)

The year 2000. It use to sound so futuristic, but it’s hard to believe it was fifteen years ago. From the amount of things that were happening in the video game industry at the time, it really did feel like the future though: The Dreamcast was in its second year of life and championing online…

REVIEW: TUROK: RAGE WARS (NINTENDO 64)

Nintendo took quite a hit in the mid-to-late 90’s due in no large part to the popularity of Sony’s PlayStation: games were cheaper to manufacture on disc and therefore cheaper to sell through to the consumer, a lot of Nintendo faithful third-parties from the 8-16 bit era abandoned ship to Sony’s platform and it had…

REVIEW: TUROK 2: SEEDS OF EVIL (NINTENDO 64)

Not to take away from the quality of Turok: Dinosaur Hunter, because as expressed in my review, I think it’s a pretty awesome game that doesn’t get enough credit. That being said, I firmly believe that a lot of its success came down to how excellently timed its release was: It came out when there…

10 WAYS TUROK AND METROID PRIME ARE INADVERTENLY THE SAME

Metroid, a series set in the far future across various planets and galaxies on paper at least has little in common with the prehistoric vistas featured in the Turok franchise. On closer inspection however, the two are more alike than they appear, especially if you’re looking exclusively at the Metroid Prime series. Don’t believe me?…

REVIEW: TUROK: DINOSAUR HUNTER (NINTENDO 64)

The mid-90’s were quite a transition for the video game industry. Not only were the at the time dated 16-bit machines on the way out, but the new console hardware, namely the Nintendo 64, the Sega Saturn as well as the Sony PlayStation were forcibly moving developers out of their 2-D comfort zone into the…

REVIEW: JUDGE DREDD (GAME BOY)

Where there’s a 16-bit video game to tie into a major motion action picture, there’s inevitably a Game Boy game as well. The question that has to be asked with most conversions to the under-powered Game Boy handheld is how well a developer can capture the experience that is found on the home consoles. In…

REVIEW: JUDGE DREDD (SNES)

Ask many what their problem with movie or licensed video games is and you’ll probably see some of the following: It’s a rushed cash-in job that’s not very fun to play and it isn’t very long, and both would be correct a very high percentage of the time, especially in the 16-bit era. Almost every…

THE LAND OF THE FORGOTTEN COMIC BOOK GAMES PART 5/FINALE

To close out this series, here’s a random assortment of cancelled games based on properties from several different publishers. 100 BULLETS (PS2/XBOX/PS3/XBOX 360) One of the newer properties in this feature to have a game based on it, 100 Bullets ran from 1999-2009 and was a winner of multiple Harvey Awards and an Eisner award.…