To close out this series, here’s a random assortment of cancelled games based on properties from several different publishers.
100 BULLETS (PS2/XBOX/PS3/XBOX 360)
One of the newer properties in this feature to have a game based on it, 100 Bullets ran from 1999-2009 and was a winner of multiple Harvey Awards and an Eisner award. Like any property that becomes popular, various publishers sought to make a game based on the series.
The first was Acclaim, who wished to make a third person shooter that would’ve featured actor Keanu Reeves in the title role of Cole Burns. At the time the struggling company had two comic games in the works: 100 Bullets as well as The Red Star. The latter was picked up and eventually released in 2007 by XS Games, the former was never picked up by another company when Acclaim ceased to exist.
In 2006 a second publisher, D3, obtained the rights to make a game independent from the one that was previously being worked on. A target release year of 2007 was set for the game, but that year has come and gone with no game to speak of.
SIN CITY (???)
Red Mile Entertainment, a rather obscure publisher whose track record includes Jackass: The Game, as in the TV/film series Jackass, purchased the rights to make a Sin City game in 2007. A year later, the project was cancelled without a demonstration of how the game would’ve even played. The only visuals that exist for this failed before it began project are some pieces of concept art.
GEN 13 (PSOne)
Gen 13 was one of the many properties that exploded in the 90’s under the image brand, along with Spawn, Wild C.A.T.S, Witchblade and the Darkness among many others. EA sought to make a game for the PlayStation and accepted pitches from several companies, including Evolutionary Publishing, Realtime Associates of Iron Man/X-O Man-O-War in Heavy Metal fame, and the company who would win the bid, Gray Matter Interactive, those responsible for The Crow: City of Angels on the PSOne.
During the course of development, the relationship between Gray Matter and publisher EA became strained to the point where Gray Matter was removed from the project with EA choosing to not pursue a Gen 13 game any further due to the decline in popularity of the property. Gray Matter afterwards closed out all other projects they had in the pipeline and shut down.
We’ve reached the end of this five-part series, I’ve hoped you enjoyed this look at the games that never were. I’ll leave you with a poll:
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