REVIEW: ULTIMATE SPIDER-MAN (NINTENDO DS)

When it launched in the fall of 2004, no one really knew what to think of Ninendo’s latest handheld, dubbed the DS. The touch screen interface, something that’s common today, was unheard of at the time and just around the corner was Sony’s PSP, a portable with near PS2 quality graphics and traditional buttons. 2005…

REVIEW: ULTIMATE SPIDER-MAN (GAMECUBE)

The turn of the millennium was a great time to be a Spider-Man fan: The first even Spider-Man movie debuted to huge numbers in 2002 and spawned a sequel that is still regarding as one of the greatest comic book films of all time; The comics were not only back on track in the still…

WHAT’S BETTER: SPIDER-MAN (2002) VS. THE AMAZING SPIDER-MAN

Now that I’ve finally confirmed once and for all that Spider-Man 3 is inferior to The Amazing Spider-Man 2, it’s not time to turn our attentions to what title is superior: Spider-Man (2002) or The Amazing Spider-Man. While both games share a common ground in that they’re products intended to tie into the release of a Spider-Man film, in particular the start…

WHY A PLATINUM DEVELOPED SPIDER-GWEN GAME WOULD AND WOULD NOT WORK

Late last week, whether to test the waters to see if people would be for the idea, to hint at something hopefully in the works, or just thinking out loud, Bayonetta 2 director Yusuke Hashimoto stated he would love to make a game in the Spider-Verse, specifically starring the breakout character from the Edge of Spider-Verse series, Spider-Gwen. This news, as you…

REVIEW: SPIDER-MAN (2002) (XBOX ORIGINAL)

When it was released back in 2001, Spider-Man 2: Enter Electro was a respectable follow-up to 2000’s Spider-Man from Activision, but it didn’t do that much new than the game it built upon. What everyone was really looking forward to was Spider-Man’s debut on the sixth generation of consoles which was already announced to be the game that…

WHAT’S WORSE: SPIDER-MAN 3 VS. THE AMAZING SPIDER-MAN 2

Sorry about all of the Spider-Man themed articles as of late, it’s just that after the news last month about Sony leasing Spider-Man to Marvel Studios I went Spidey crazy and just started playing games I had never tried before (like Spider-Man 3) and replaying ones I had (The Amazing Spider-Man). While it might be more appropriate to…

BAYONETTA 2 DIRECTOR WOULD LOVE TO MAKE A SPIDER-GWEN GAME

Dear Odin, it’s me, Blair. Are you listening? This…this is the type of quote I don’t want to hear because if you read the headline, and know how much I love all things Spider-Man-Woman-Ham-Ultimate-2099 whatever, I would want this to be more than a desire, but a reality. Yusuke Hashimoto, the director of the Wii U…

THE EARLY 2000’S ACTIVISION SPIDER-MAN TIMELINE

SPOILERS FOLLOW FOR: SPIDER-MAN (PSOne/DC/N64/GBC/PC), SPIDER-MAN 2: ENTER ELECTRO (PSOne), SPIDER-MAN: MYSTERIO’S MENACE (GBA), SPIDER-MAN 2: THE SINISTER SIX (GBC). From late 2000 through 2001 and before they started focusing more on Spider-Man movie games, Activision produced five Spider-Man games that are seemingly unrelated from one another, with the exception of the two PSOne titles…

REVIEW: SPIDER-MAN 2: THE SINISTER SIX (GAME BOY COLOR)

Spider-Mania was developing early in the new millenium as the release date inched ever so closer to Sony’s first Spider-Man film and 2001 saw two different sequels starring the character released to capitalize on that: Spider-Man 2: Enter Electro from Vicarious Visions for the PSOne and Spider-Man 2: The Sinister Six on Game Boy Color from Torus…

REVIEW: SPIDER-MAN (GAME BOY COLOR)

When it launched in the fall of 2000, Activision’s Spider-Man would eventually be playable on every platform on the market: PSOne, PS2 (via backwards compatability), N64, PC, DC and even the Game Boy Color. As the game goes, one of those games are not like the other, I’m of course referring to the Game Boy Color port…