REVIEW: MEN IN BLACK: THE SERIES – CRASHDOWN (PSOne)

As big as 1997’s Men in Black was, North American console only gamers wouldn’t be able to play as a member of the elite, shadowy, alien policing organization on a home console until a year after the PlayStation 2, and it wouldn’t even be on the PS2, but rather the original PlayStation. Like the MIB’s debut Game…

REVIEW: SPIDER-MAN 2 (PSP)

What if? What if? was a simple two-word question that once was a comic series published by Marvel. Such stories were told as What if Jane Foster Found the Hammer of Thor?…wait, that happened, or What if the Alien Costume had Possessed Spider-Man?. What if? is perhaps the best way to start talking about Spider-Man 2 on the PSP. An…

REVIEW: MEN IN BLACK 2: THE SERIES (GAME BOY COLOR)

Despite benefitting graphically from the upgrade to Game Boy Color hardware, everything else about Men in Black: The Series was utterly forgettable: The game and level design was boring; the play time was short as well as unchallenging and the controls were simple but at the same time weirdly convoluted. The weirdly titled Men in Black 2: The…

REVIEW: SPIDER-MAN 2 (NINTENDO DS)

Normally in the case of movie tie-in games, they tend to launch along with the theatrical release of the movie they’re based on, which wasn’t the case for a few Spider-Man 2 games because the hardware to play them on simply wasn’t out in time for the movie: The PSP wouldn’t come out until early 2005, and the…

REVIEW: SPIDER-MAN 2 (GAME BOY ADVANCE)

Spider-Man 2 on the sixth generation of consoles was one of the most important comic book games of all time, radically changing how we thought about how the character of Spider-Man works in a three-dimensional space by giving players the freedom to more or less swing around and do whatever they pleased in an open-world environment.…

REVIEW: SPIDER-MAN 2 (XBOX ORIGINAL)

Neversoft’s Spider-Man and its Vicarious Vision’s developed sequel Spider-Man 2: Enter Electro were great first attempts at making the Spider-Man game that everyone dreamed of playing, but were held back by the limitations of the consoles that they were on. Spider-Man’s webs for example seemingly attached to the sky, there were more interior environments than exterior and you couldn’t…

REVIEW: SPIDER-MAN (2002) (GAME BOY ADVANCE)

Unlike the first Spider-Man movie game that arrived on the sixth generation of consoles, Spider-Man (2002) on the Game Boy Advance was the second game starring the character to arrive on the handheld, following 2001’s Spider-Man: Mysterio’s Menace. The two are alike in more ways other than they’re both movie tie-in games though, as they both hail from new…