CHAPTER 15: SEGA DREAMCAST

If you grew up in Harbour Grace and had limited resources, it wasn’t exactly easy being a Sega fan. Their arcade games were nowhere to be found; outside of Sonic there were hardly any Sega Genesis games for rent and the Sega Saturn, the companies first 3-D capable console, was pushed out by the Sony…

REVIEW: SWORD OF THE BERSERK: GUTS RAGE (SEGA DREAMCAST)

If there’s one thing you can’t criticize the Sega Dreamcast for, it’s how before its time it was: It was the first console of its generation, beating the PlayStation 2 by a year and the Xbox as well as the GameCube to market by two years; It offered online play for the first time on any…

REVIEW: SHADOW MAN (DREAMCAST)

As games and consoles moved into the third dimensions, companies worked to bring everyone’s favourite IP’s into this bold new era of gaming: Mario, MegaMan, Castlevania, Metal Gear, The Legend of Zelda, etc. each with their own varying degrees of success. One franchise that missed out on the first wave of 3-D revivals was Nintendo’s popular…

REVIEW: HEAVY METAL: GEOMATRIX (SEGA DREAMCAST)

Back in the short window of time when Sega’s swansong console the Dreamcast was seen as a viable contender, the bread and butter of the software line-up was arcade ports, especially in Capcom’s catalog of games: Street Fighter III, Street Fighter Alpha 3, Power Stone, Spawn: In the Demon’s Hand, Cannon Spike, and the unforgettable Marvel Vs. Capcom, both 1…

TOP FIVE: SPAWN VIDEO GAMES

This week saw the launch of Spawn: Resurrection, an attempt by Image to inject life back into the character made popular in the 90’s by creator Todd McFarlane by bringing original Spawn Al Simmons back from the dead (undead?) and hiring writer Paul Jenkins (Marvel Knight’s Inhumans) to oversee the character’s new direction. Two Halloween’s ago I reviewed every Spawn…