REVIEW: SPIDER-MAN 3 (GAME BOY ADVANCE)

When you look at the time line of the Spider-Man movie handheld tie-in games, it’s a pretty interesting one. When Spider-Man (2002) came out, there was only the Game Boy Advance, and it was initially that way for Spider-Man 2 until later in 2004 and into early 2005 when the Nintendo DS, N-Gage and PSP launched to stores. In…

REVIEW: MEN IN BLACK 2: THE SERIES (GAME BOY COLOR)

Despite benefitting graphically from the upgrade to Game Boy Color hardware, everything else about Men in Black: The Series was utterly forgettable: The game and level design was boring; the play time was short as well as unchallenging and the controls were simple but at the same time weirdly convoluted. The weirdly titled Men in Black 2: The…

REVIEW: MEN IN BLACK: THE SERIES (GAME BOY COLOR)

Despite the box-office success of 1997’s Men in Black, based on the Malibu published comic of the same name, North American dedicated console gamers couldn’t play an interactive form of the alien busting bureau until 1998. While PC players and PAL PSOne owners got to experience Men in Black: The Game in 1997 along with the film,…

REVIEW: SPIDER-MAN 2 (GAME BOY ADVANCE)

Spider-Man 2 on the sixth generation of consoles was one of the most important comic book games of all time, radically changing how we thought about how the character of Spider-Man works in a three-dimensional space by giving players the freedom to more or less swing around and do whatever they pleased in an open-world environment.…

REVIEW: SPIDER-MAN (2002) (GAME BOY ADVANCE)

Unlike the first Spider-Man movie game that arrived on the sixth generation of consoles, Spider-Man (2002) on the Game Boy Advance was the second game starring the character to arrive on the handheld, following 2001’s Spider-Man: Mysterio’s Menace. The two are alike in more ways other than they’re both movie tie-in games though, as they both hail from new…

TMNT AT THE MOVIES WEEK PART 3: TMNT (2007) (GAME BOY ADVANCE)

For their debut effort with the Teenage Mutant Ninja Turtles franchise, Ubisoft tried something different that worked in one case (the console game) but not in another (the criminally bad DS game). Though it was wise for Ubisoft to differentiate their take on the Teenage Mutant Ninja Turtles franchise from what came before, there was still a lot of…

THE YEAR OF ACCLAIM: PLAY OR PASS

And with the final review of Turok (2008) on Xbox 360, The Year of Acclaim comes to an end. Over the past twelve months I’ve looked at fifteen games through multiple console, handhelds and console generations. While some of the games I’ve looked at have confirmed that certain games are bonafided classics or huge surprises, others are…

REVIEW: TUROK: EVOLUTION (GAME BOY ADVANCE)

In its short time in the video game spotlight, Acclaim’s Turok franchise was a lot of things: A series of traditional first-person shooters, a multi-player focuses arena shooter, several side-scrollers and overhead action games mixed with beat-em-up and vehicular gameplay. That all being said, I didn’t expect what I got when I slotted the Game…