WHY HAS THERE NOT BEEN A DEFINITIVE GREEN GOBLIN GAME?

When it comes to villains, Spider-Man is my opinion is tied with Batman as having the most recognizable rogues gallery: Sandman, Vulture, Electro, Venom, Carnage, Rhino, and Doc Ock are just some of the baddies that someone who doesn’t even read Spider-Man comics may know as they were either in a movie, an episode of…

WHAT’S BETTER: SPIDER-MAN (2002) VS. THE AMAZING SPIDER-MAN

Now that I’ve finally confirmed once and for all that Spider-Man 3 is inferior to The Amazing Spider-Man 2, it’s not time to turn our attentions to what title is superior: Spider-Man (2002) or The Amazing Spider-Man. While both games share a common ground in that they’re products intended to tie into the release of a Spider-Man film, in particular the start…

WHY A PLATINUM DEVELOPED SPIDER-GWEN GAME WOULD AND WOULD NOT WORK

Late last week, whether to test the waters to see if people would be for the idea, to hint at something hopefully in the works, or just thinking out loud, Bayonetta 2 director Yusuke Hashimoto stated he would love to make a game in the Spider-Verse, specifically starring the breakout character from the Edge of Spider-Verse series, Spider-Gwen. This news, as you…

REVIEW: SPIDER-MAN (2002) (XBOX ORIGINAL)

When it was released back in 2001, Spider-Man 2: Enter Electro was a respectable follow-up to 2000’s Spider-Man from Activision, but it didn’t do that much new than the game it built upon. What everyone was really looking forward to was Spider-Man’s debut on the sixth generation of consoles which was already announced to be the game that…

WHAT’S WORSE: SPIDER-MAN 3 VS. THE AMAZING SPIDER-MAN 2

Sorry about all of the Spider-Man themed articles as of late, it’s just that after the news last month about Sony leasing Spider-Man to Marvel Studios I went Spidey crazy and just started playing games I had never tried before (like Spider-Man 3) and replaying ones I had (The Amazing Spider-Man). While it might be more appropriate to…

REVIEW: SPIDER-MAN 3 (XBOX 360)

Leading up to 2007, Activision could really do no wrong when it came to the Spider-Man license. After a strong start in 2000’s Spider-Man, they built upon that game’s foundation in a PSOne sequel Spider-Man 2: Enter Electro and the first Spider-Man movie game on the sixth generation of consoles before once again revolutionizing how we all played Spider-Man games with Spider-Man…

THE EARLY 2000’S ACTIVISION SPIDER-MAN TIMELINE

SPOILERS FOLLOW FOR: SPIDER-MAN (PSOne/DC/N64/GBC/PC), SPIDER-MAN 2: ENTER ELECTRO (PSOne), SPIDER-MAN: MYSTERIO’S MENACE (GBA), SPIDER-MAN 2: THE SINISTER SIX (GBC). From late 2000 through 2001 and before they started focusing more on Spider-Man movie games, Activision produced five Spider-Man games that are seemingly unrelated from one another, with the exception of the two PSOne titles…

REVIEW: SPIDER-MAN 2: THE SINISTER SIX (GAME BOY COLOR)

Spider-Mania was developing early in the new millenium as the release date inched ever so closer to Sony’s first Spider-Man film and 2001 saw two different sequels starring the character released to capitalize on that: Spider-Man 2: Enter Electro from Vicarious Visions for the PSOne and Spider-Man 2: The Sinister Six on Game Boy Color from Torus…