HONEST TRAILERS: LEGO MARVEL SUPER HEROES

Anyone who frequents this site knows I’m a huge fan of the Lego series of games, especially Lego Marvel Super Heroes, and in watching the Honest Trailer for Lego Marvel, I am so guilty of every point they bring up. I give a lot of leeway to the Lego series as it scratches an itch a lot of…

DISNEY INFINITY TOY BOX 2.0 ARRIVES ON ANDROID DEVICES

The tools found in Disney Infinity 2.0’s Toy Box have been available to download and play on iOS enabled devices since January and now Android fans can get in on the action starting today. You won’t be able to carry over any of your toys from the console game (the game will randomly select three starting characters…

REVIEW: ULTIMATE SPIDER-MAN: TOTAL MAYHEM (iOS)

It’s pretty astonishing how far developers have come with the mobile platform in such a short period of time. Where once game designers were trying to emulate traditional games on a touch screen with virtual buttons and sticks/directional pads, now the best of the best in the mobile space are games that are intelligently designed…

TELLTALE GAMES AND MARVEL ASSEMBLE FOR A NEW SERIES STARTING IN 2017

Sometimes it’s really hard to be a fan of comic book games, what with all the news and game announcements outside of Batman: Arkham Knight and the Lego games being mostly unexciting free-to-play and mobile games. But some mornings, you wake up and find news like this in your Twitter feed. Announced yesterday evening in San Francisco,…

ULTRON INVADES MARVEL’S PORTFOLIO OF GAMES

With Marvel’s Avengers: Age of Ultron less than two weeks away from hitting theatres in North America, the team and the titular villain can be seen just about anywhere: TV ads, movie trailers, toys, Doritos, Dr. Pepper, clothes, and starting on April 23rd, video games. This Thursday and leading up to the North American release of Age of…

REVIEW: ULTIMATE SPIDER-MAN (GAME BOY ADVANCE)

It’s funny to think that once upon a time Nintendo committed to keeping both the Game Boy and DS brands going simultaneously, probably as a safety precaution should the DS brand had not been the incredible success it became. With the DS attachment rate still relatively low compared the then four-year old Game Boy Advance…