REVIEW: SPIDER-MAN 3 (NINTENDO DS)

When it came to Spider-Man movie tie-in games, Nintendo handhelds always seemed to get the least impressive versions. On the Game Boy Advance quality went on an upgrade trend from parts one through three, however all games were at best above average side-scrolling action games that, like in the case of the “open-world” portions of Spider-Man…

REVIEW: SPIDER-MAN 3 (GAME BOY ADVANCE)

When you look at the time line of the Spider-Man movie handheld tie-in games, it’s a pretty interesting one. When Spider-Man (2002) came out, there was only the Game Boy Advance, and it was initially that way for Spider-Man 2 until later in 2004 and into early 2005 when the Nintendo DS, N-Gage and PSP launched to stores. In…

REVIEW: SPIDER-MAN 3(PS2/PSP/Wii)

NOTE: GAME PRIMARILY PLAYED ON PSP WITH CHECKS DONE ON THE PS2 AND Wii VERSIONS Like the first and second Spider-Man films, there was big expectations for Spider-Man 3 the video game given the leap in quality from Spider-Man (2002) to 2004’s Spider-Man 2. Even though the at the time next generation version of Spider-Man 3 on PS3 and Xbox 360 was…

REVIEW: SPIDER-MAN 2 (PSP)

What if? What if? was a simple two-word question that once was a comic series published by Marvel. Such stories were told as What if Jane Foster Found the Hammer of Thor?…wait, that happened, or What if the Alien Costume had Possessed Spider-Man?. What if? is perhaps the best way to start talking about Spider-Man 2 on the PSP. An…

REVIEW: SPIDER-MAN 2 (NINTENDO DS)

Normally in the case of movie tie-in games, they tend to launch along with the theatrical release of the movie they’re based on, which wasn’t the case for a few Spider-Man 2 games because the hardware to play them on simply wasn’t out in time for the movie: The PSP wouldn’t come out until early 2005, and the…

REVIEW: SPIDER-MAN 2 (GAME BOY ADVANCE)

Spider-Man 2 on the sixth generation of consoles was one of the most important comic book games of all time, radically changing how we thought about how the character of Spider-Man works in a three-dimensional space by giving players the freedom to more or less swing around and do whatever they pleased in an open-world environment.…

REVIEW: SPIDER-MAN 2 (XBOX ORIGINAL)

Neversoft’s Spider-Man and its Vicarious Vision’s developed sequel Spider-Man 2: Enter Electro were great first attempts at making the Spider-Man game that everyone dreamed of playing, but were held back by the limitations of the consoles that they were on. Spider-Man’s webs for example seemingly attached to the sky, there were more interior environments than exterior and you couldn’t…

REVIEW: SPIDER-MAN (2002) (GAME BOY ADVANCE)

Unlike the first Spider-Man movie game that arrived on the sixth generation of consoles, Spider-Man (2002) on the Game Boy Advance was the second game starring the character to arrive on the handheld, following 2001’s Spider-Man: Mysterio’s Menace. The two are alike in more ways other than they’re both movie tie-in games though, as they both hail from new…