If the past few years of video games has taught us one thing, it’s that launch is never truly the end of the story. Titles like No Man’s Sky and even Marvel’s Avengers recently have evolved beyond what they initially offered through downloadable content and patches. So, with that in mind, I thought: why couldn’t I do the same for a book?

I launched The Web of Spider-Man Games in 2019, and it’s something I’m very proud of. However, after working with a publisher on The Avengers in Video Games and seeing the value of editors and feedbacks, I kept thinking about how I wanted to go back and give that same level of polish to my first book. So, with a pandemic that was mostly keeping myself homebound, I set out to do just that. The results are what I’ve dubbed The Web of Spider-Man Games (Turbo Edition).

Internally, the book is largely the same, however it has been given fresh editing passes by myself as well as a dear and trusted friend. What that means is that the text will flow better than ever before. I’ve also gone in and included brand new chapters for the following games:

  • Spider-Man (Atari 2600)
  • Questprobe featuring Spider-Man (PC)
  • The Amazing Spider-Man and Captain America in Dr. Doom’s Revenge! (PC) NOTE: Much effort went into this section to differentiate it from what’s in The Avengers in Video Games.
  • The Amazing Spider-Man (PC)
  • Spider-Man: The Video Game (Arcade)
  • The Amazing Spider-Man: Web of Fire (32X)
  • Spider-Man 2 (N-Gage)

In the chapter on Spider-Man for the Sega Genesis/Mega Drive, I also talk briefly about the Sega CD game. This is true also for the PC version of Spider-Man 2 (2004) in the section on the consoles version of that title.

What you may also notice is the new cover, credited to the amazingly talented Rusty Shackles. The “Turbo Edition” upgrade of course is an homage to Street Fighter II Turbo on the SNES that essentially took something, refined it, and added new characters. When I presented the idea to Rusty, it’s as if they read my mind and created exactly what I envisioned.

The best news is that for anyone who already has purchased The Web of Spider-Man Games, it will be upgraded to the “Turbo Edition” at no extra charge. Think of it as free DLC, and a way of thanking those who have been supportive of my work and said kind things about it, whether in an Amazon review or on social media. All you have to do is simply redownload the book from the kindle app.

While I don’t have a time frame when it will go up for sale, I also hope to release for the first time ever a physical edition for those who prefer to read that way. I’ll share more when I have more news on that front.

For those who want to follow Rusty’s work or perhaps commission some of your own, you can follow them on Twitter and Instagram.

Purchase links for The Web of Spider-Man Games can be found HERE.


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