REVIEW: MARVEL PUZZLE QUEST: DARK REIGN (PS4)

I always wanted to get into Puzzle Quest. Back in 2007 when it was released on the DS and PSP, the game blew up from its humble origins thanks to critical praise and hype on all the gaming podcasts I listened to at the time. Try as I might though, it didn’t quite “click” with me, perhaps…

REVIEW: FANTASTIC FOUR: RISE OF THE SILVER SURFER (XBOX 360)

2005’s Fantastic Four was a decent action brawler inspired by a movie that was pretty average to mediocre depending on who you ask. In 2007, both the film and video game received a sequel in Fantastic Four: Rise of the Silver Surfer with the movie sticking at Fox Studios while the game property changed hands from Activision and…

REVIEW: FANTASTIC FOUR: RISE OF THE SILVER SURFER (PS2/Wii)

In my review of Fantastic Four on the GameCube, I wrote  that while I did enjoy it, I wish that developer Seven Studios copied what fellow Marvel game developer Raven Software did with the X-Men in their X-Men Legends games. As I’ve learned from reviewing games on this site, you sometimes have to be careful of what you…

REVIEW: FANTASTIC FOUR: FLAME ON (GAME BOY ADVANCE)

The first Fantastic Four game for the Game Boy Advance that launched alongside the 2005 film of the same name was one of the more forgettable tie-in games, but its poor quality didn’t stop publisher Activision from enlisting that games developer from trying again later in the year. The second Fantastic Four GBA game of…

REVIEW: X-MEN: MUTANT ACADEMY (GAME BOY COLOR)

Fighting games as a genre really took off in the 16-bit era due in no small part to the one, two punch of Capcom’s Street Fighter II and Midway’s Mortal Kombat. Getting games like that to work on 8-Bit devices where the input is limited to really two buttons was never really that good an idea, but it never…

REVIEW: X-MEN: MUTANT ACADEMY (PSOne)

Back around the time when promotion was starting to ramp up for Activision’s X-Men: Mutant Academy, I failed to see why the world needed it. I understood why it was coming out as Fox’s first X-Men film was on the way and there was money to be made, but save that, it never felt like a game I needed. As…

REVIEW: FANTASTIC FOUR (GAME BOY ADVANCE)

It’s easy to be pessimistic about playing a handheld version of a console game on far superior hardware, as most of the time the handheld game will fail to reach anywhere near the quality of its console counterpart. That’s not always the case though: X2: Wolverine’s Revenge, Thor: God of Thunder and Batman: The Brave and the Bold are easily…