As promised in Part 1, here’s a look at some more cancelled DC games.
THE FLASH (PS3/XBOX 360)
This is the second of the two cancelled comic book games that died with the shuttering of publisher Brash Entertainment. The Flash was being developed by Bottlerocket Entertainment, a studio composed of staff that worked on the early cult PS2 game The Mark of Kri, who also worked on the sequel to that game, The Rise of the Kasai. Simply put, The Flash slowed down to a complete stop when Brash ceased to exist. Similar to the unfortunate closing of Factor 5, Bottlerocket did not survive as a company. There only other project, the reboot of the Splatterhouse franchise with Namco, was taken away from them to be completed internally by that publisher. Though the game was never completed, there was a trailer showing what type of game it would be: an open world sandbox where the title character was free to roam as he saw fit. Multiple pieces of conceptual art for the project can also be found online.
JUSTICE LEAGUE (PS3/XBOX 360)
Right now DC fans all over the world are waiting in anticipation for the Justice League to make their big screen debut. In 2016, we’ll get a preview of that in the crossover film, Batman V. Superman: Dawn of Justice, that at this point includes not only those two title characters but Wonder Woman (who we saw in all her glory last weekend) and the King of Atlantis, Aquaman.
Last decade, Warner Bros. tried to pull a reverse Marvel and introduce the world to a solo Justice League film while the only franchise they had ongoing was Christopher Nolan’s Batman films. It was to be directed by George Miller (the Road Warrior franchise) and use the same motion capture technology showcased in films like 2007’s Beowulf. The film never quite came together despite having cast all the roles of the League, and this development also trickled down to the development of a Justice League game based on the never to be seen movie.
Double Helix, the studio that was making the game who actually survived the termination of the project, went on to make the underrated Green Lantern movie game tie-in Rise of the Manhunters for the PS3/Xbox 360 and are now owned by Amazon.
THE DARK KNIGHT (PS3/XBOX 360)
When Batman Begins landed in theatres nearly a decade ago (yeah, it’s been that long) it was accompanied by a video game by publisher EA and now defunct developer, Eurocom. The game is not only a cut above other movie games, but among Batman games as well, successfully integrating clips of the film into the plot with newly recorded dialogue from the cast in a very good Splinter Cell clone starring the Dark Knight. Hoping that lightning would strike twice, EA once again purchased the rights to the Batman character and put Pandemic Brisbane, a partner company of EA, on the project.
The story goes that Pandemic was hard at work creating an open world Batman game that would’ve beaten Batman: Arkham City to the punch by three years. However, with the buzz building around The Dark Knight, EA shifted the focus of the project from a standard Batman game to a Dark Knight game, something the studio did not anticipate. Try as they might, the studio did not make the deadline of having the game out by the time of the film in theaters nor DVD, and Pandemic Brisbane suffered the same fate as many on this list. Another division of Pandemic, based out of LA, also closed upon the release of their final game, the Sabotuer, in late 2009.
So far I’ve been speaking of cancelled games soley from the DC camp, but in Part 3 of this series, I turn my attention towards the companies biggest rival, Marvel.
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